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Motion Video Production (CBTP) Brief

Learning partnerships

Program

Motion Creative

Format

Stockholm, Hybrid

Period

Oct 15 - Nov 21, 2025

Cost

10 000 SEK
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Overview

This course guides students in leveraging storytelling to connect with audiences and communicate resonating messages, integrating diversity and inclusion perspectives.

By the course end, students should create compelling motion design deliveries for clients, effectively communicating their ideas to a broad stakeholder range. Students will work in 2D, 3D, and/or Stop Motion.

Course Goals Students

  • Explain how and why inclusion, representation and diversity should be applied in motion design projects.

  • Use storytelling techniques to craft compelling motion experiences that connect with the intended audience.

Project Description

The course intends to develop students' storytelling skills, stakeholder engagement, and packaging within a motion design environment following the process of concept, brand, treatment, and production.

The desired outcome is for students to demonstrate their ability to create compelling motion designs that align with strategic insights, storytelling, and target audiences, considering diversity and inclusion in their designs and incorporating feedback for successful client outcomes.

The collaboration provides a peer-learning experience, offering students practical insights into motion video production & storytelling, and clients the opportunity to engage with emerging talent. Clients would gain insights, perspectives, and approaches for tackling business challenges such as:

Incorporating Diversity and Inclusion in Design Projects: Explore strategies and techniques to create designs that are inclusive and resonate with diverse audiences compellingly.

Managing Stakeholder Expectations and Feedback in Design Projects: Explore stakeholder engagement and communication, effectively navigating and addressing feedback from a broad stakeholder range.

Deliverables

At the end of the project, students can deliver several valuable assets to the client, based on the goals and outcomes defined during the course. Here are some potential deliverables:

Motion Video Production: A ready-made motion video production for the client that aligns with strategic insights and storytelling, and considers diversity and inclusion in the design.

Project Concept & Treatment: A comprehensive overview of the project concept, brand treatment, and production process that demonstrate effective communication of concepts and solutions to stakeholders.

Stakeholder Engagement Report: Documentation of stakeholder management process, demonstrating effective navigation of feedback and adjustments to designs based on stakeholder input.

Diversity and Inclusion Report: A report detailing the approaches and techniques used to incorporate diversity and inclusion into the motion design project.

The exact nature of the deliverables would depend on the specifics of the project and the needs of the client. They would be agreed upon at the beginning of the project and refined throughout the process based on the findings and insights derived from the data.

Client information

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How will you collaborate?

Experience based Peer-Learning

In this collaborative experience the students will apply a Design Thinking approach following the process of empathise, define, ideate, prototype and test alongside the Hyper Island Experience Based Learning process of doing, reflecting, generalising and applying. In connection with this, the client will take an active role in providing feedback-loops and anchoring the process and progress of the work to their business needs.

Meetings: The client and the student team are expected to meet at least once a week.

The Hyper Island Way

The Hyper Island Way™ is about doing. By working with clients the students will grow and find the confidence to be what’s next in the industry. This also emphasises peer-learning and exchange of experience, perspectives and knowledge between students and industry professionals.

Community Innovation

Peer-learning is the bedrock of innovative growth, sparking the kind of creativity and problem-solving that no single mind can generate on its own. By enabling the exchange of diverse ideas and perspectives, it fosters a collective wisdom that drives groundbreaking solutions. By investing in peer-learning, we're not just facilitating knowledge sharing – we're pioneering a culture of collaborative innovation.

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FAQ

What to expect add remove

In a Learning Partnership companies and students meet to exchange value; the students get an opportunity to learn new skills by practical implementation of the learning goals of their coursework and the client gets project deliveries in the form of strategies, reports or production of creative material and assets. Important to remember for clients is that you will be working with students still in training, who will do their best to meet expectations within the brief, but who is still “learning by doing” and who will once the project ends, move on to their next course.

Time allotment add remove

Projects are around 4-6 weeks, during this time you should be available for about 2-4 hours a week to support and touch base with students as they go and to feedback continuously. The students will alongside their project with you have a parallel learning track with workshops, seminars and similar to support and enable them to solve the challenges from the brief successfully.

Ownership add remove

You have ownership over the ideas and concepts presented by students, to further develop and implement them. An NDA will be applied to ensure sensitive business information remains tightly within the collaboration.

Sponsorship fee add remove

We ask participating companies to pay a sponsorship fee to work with our students. This allows us to fund a team of three people working with Learning Partnerships across all of our full time YH programs in Sweden; ensuring quality of project briefs for our students to get practical training in real client projects as well as supporting the clients in the collaboration. It also supports us to continuously develop our programs and ensure future talent to the industry.

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Still got questions?

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