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Future-proof your Business Project

Strengthen your organisation and build for long-term, sustainable growth.

Program

Business Developer

Format

Online

Period

Jan 19 - Apr 24, 2026

Cost

20 000 SEK
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Project Overview

Collaborate with Hyper Island students to analyze, optimize, and design your business for the future.

In a world where change is constant, adaptability is key to staying relevant. In this project, students from the Business Developer program work with your organisation to investigate and refine business models, audiences, pricing, brand identity, and marketing strategies. They also analyze organisational structures and optimize business processes to create sustainable, future-ready ways of working.

Students learn to manage stakeholder relationships, integrate sustainability across the triple bottom line - people, planet, profit - and explore how emerging technologies can support business transformation.

Deliverables

At the end of this project, you can get:
  • Fresh perspectives and actionable ideas for strengthening brand identity and business strategy.
  • Analysis and recommendations for sustainable organisational change.
  • Evaluation of current processes with proposals for optimisation and improved efficiency.
  • Insights on leveraging emerging technologies to balance people, planet, and profit for future success.

This collaboration connects your real-world challenges with students’ innovative thinking and structured methodologies - creating outcomes that support both immediate improvement and lasting impact.

Why Collaborate

Working with Hyper Island students gives your company access to strategic insight, sustainability thinking, and innovation-focused analysis. Together, you’ll explore how to adapt, grow, and create long-term value in a rapidly changing world.

Project Goals for the Students

  • Develop and use a brand identity platform to help with brand value and strategy.
  • Analyse an organisation to give relevant recommendations for sustainable change.
  • Design and evaluate the optimisation of existing business processes to enable a sustainable future.
  • Manage stakeholder relationships and expectations to foster collaboration, drive creativity and deliver solutions that align with user and business needs.

Collaboration Brief

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How will you collaborate?

Experience based Peer-Learning

In this collaborative experience the students will apply a Design Thinking approach following the process of empathise, define, ideate, prototype and test alongside the Hyper Island Experience Based Learning process of doing, reflecting, generalising and applying. In connection with this, the client will take an active role in providing feedback-loops and anchoring the process and progress of the work to their business needs.

Meetings: The client and the student team are expected to meet at least once a week.

The Hyper Island Way

The Hyper Island Way™ is about doing. By working with clients the students will grow and find the confidence to be what’s next in the industry. This also emphasises peer-learning and exchange of experience, perspectives and knowledge between students and industry professionals.

Community Innovation

Peer-learning is the bedrock of innovative growth, sparking the kind of creativity and problem-solving that no single mind can generate on its own. By enabling the exchange of diverse ideas and perspectives, it fosters a collective wisdom that drives groundbreaking solutions. By investing in peer-learning, we're not just facilitating knowledge sharing – we're pioneering a culture of collaborative innovation.

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FAQ

What to expect add remove

In a Learning Partnership companies and students meet to exchange value; the students get an opportunity to learn new skills by practical implementation of the learning goals of their coursework and the client gets project deliveries in the form of strategies, reports or production of creative material and assets. Important to remember for clients is that you will be working with students still in training, who will do their best to meet expectations within the brief, but who is still “learning by doing” and who will once the project ends, move on to their next course.

Time allotment add remove

Projects are around 4-6 weeks, during this time you should be available for about 2-4 hours a week to support and touch base with students as they go and to feedback continuously. The students will alongside their project with you have a parallel learning track with workshops, seminars and similar to support and enable them to solve the challenges from the brief successfully.

Ownership add remove

You have ownership over the ideas and concepts presented by students, to further develop and implement them. An NDA will be applied to ensure sensitive business information remains tightly within the collaboration.

Sponsorship fee add remove

We ask participating companies to pay a sponsorship fee to work with our students. This allows us to fund a team of three people working with Learning Partnerships across all of our full time YH programs in Sweden; ensuring quality of project briefs for our students to get practical training in real client projects as well as supporting the clients in the collaboration. It also supports us to continuously develop our programs and ensure future talent to the industry.

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Still got questions?

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