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CHANGE MANAGEMENT STRATEGY Project

Navigate change and build a culture ready for the future.

Program

Digital Creative

Format

Stockholm, Hybrid

Period

Apr 27 - Jun 12, 2026

Cost

25 000 SEK
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Project overview

Collaborate with Hyper Island students to identify opportunities, improve processes, and drive sustainable transformation.

In this project, students from the Digital Creative program work with your organisation to explore how change can be managed and leveraged for growth. By analysing your company’s services, goals, structure, and culture, they identify opportunities for optimisation and propose strategic, sustainable solutions.

Students apply tools and theories from change management, systems design, stakeholder management, and leadership to help organisations strengthen collaboration, well-being, and productivity - while preparing for long-term transformation.

Deliverables

After this project, you can get:
  • A change management strategy with a clear approach to implement and manage organisational change.

  • A group dynamics and productivity analysis, highlighting how leadership and management influence performance.

  • An innovative solution proposal to address current challenges and foster sustainable transformation.

  • A comprehensive presentation summarising key findings, strategies, and solutions.

  • A feedback loop report documenting collaboration insights and how feedback shaped outcomes.

This collaboration allows your organisation to test new ideas and approaches in a low-risk, high-impact environment - gaining both strategic insights and practical tools for leading change effectively.

Why collaborate

Partnering with Hyper Island students gives your company access to fresh perspectives, analysis, and strategies that support sustainable change. With guidance from industry professionals, students focus on your real challenges, providing insights and actionable recommendations you can use to move forward.

Course Goals Students

  • Formulate insights how leadership, management and facilitation affect group dynamics, well-being and productivity
  • Recommend innovative solutions for existing problems to drive sustainable transformation

Interested? Fill out the form

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How will you collaborate?

Experience based Peer-Learning

In this collaborative experience the students will apply a Design Thinking approach following the process of empathise, define, ideate, prototype and test alongside the Hyper Island Experience Based Learning process of doing, reflecting, generalising and applying. In connection with this, the client will take an active role in providing feedback-loops and anchoring the process and progress of the work to their business needs.

Meetings: The client and the student team are expected to meet at least once a week.

The Hyper Island Way

The Hyper Island Way™ is about doing. By working with clients the students will grow and find the confidence to be what’s next in the industry. This also emphasises peer-learning and exchange of experience, perspectives and knowledge between students and industry professionals.

Community Innovation

Peer-learning is the bedrock of innovative growth, sparking the kind of creativity and problem-solving that no single mind can generate on its own. By enabling the exchange of diverse ideas and perspectives, it fosters a collective wisdom that drives groundbreaking solutions. By investing in peer-learning, we're not just facilitating knowledge sharing – we're pioneering a culture of collaborative innovation.

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FAQ

What to expect add remove

In a Learning Partnership companies and students meet to exchange value; the students get an opportunity to learn new skills by practical implementation of the learning goals of their coursework and the client gets project deliveries in the form of strategies, reports or production of creative material and assets. Important to remember for clients is that you will be working with students still in training, who will do their best to meet expectations within the brief, but who is still “learning by doing” and who will once the project ends, move on to their next course.

Time allotment add remove

Projects are around 4-6 weeks, during this time you should be available for about 2-4 hours a week to support and touch base with students as they go and to feedback continuously. The students will alongside their project with you have a parallel learning track with workshops, seminars and similar to support and enable them to solve the challenges from the brief successfully.

Ownership add remove

You have ownership over the ideas and concepts presented by students, to further develop and implement them. An NDA will be applied to ensure sensitive business information remains tightly within the collaboration.

Sponsorship fee add remove

We ask participating companies to pay a sponsorship fee to work with our students. This allows us to fund a team of three people working with Learning Partnerships across all of our full time YH programs in Sweden; ensuring quality of project briefs for our students to get practical training in real client projects as well as supporting the clients in the collaboration. It also supports us to continuously develop our programs and ensure future talent to the industry.

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Still got questions?

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